Jack Trainer

j.trainer1

Thoughts on RL with a changing action/state space

In the simplest implementations of reinforcement learning, state and action spaces are represented as tables. The entries in these tables correspond to the value estimates of particular states or actions. For these simple implementations, whether the action or state space are of a fixed size isn’t a concern. If a state has a different action […]

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Intel4004

Designing algorithms for parallel computing

Computers aren’t getting faster anymore. Well, computers are still getting “faster” but not in the traditional sense. The speed of computerswas historically given in terms of the clock speed or frequency of the Central Processing Unit (CPU).  After the introduction of the first commercial CPU in 1971 (The intel C4004 that I’ve attempted to capture

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