This resource hub is the place to find workshop slides, flyers and any other documentation supporting the project.
In this paper we introduce Speedplay, an interdisciplinary management approach for digital and social innovation research.. By introducing two case studies, we illustrate how the approach has emerged and how it has been applied in research partnerships with the homeless and their service providers and adults with high functioning autism.
In this paper, we describe the technical features of Clasp, a system designed and prototyped by adults on the Autism spectrum and their support network, along with an interdisciplinary team of academics. The system consists of three components: 1) A tactile digital stress device which communicates usage data over Bluetooth to a Smartphone 2) Support network communication via SMS and online social network status updates with stress device usage 3) Usage data aggregator and visualization for self and community feedback. The system has been prototyped, and a number of anxiety coping devices (stress-balls, pull cords, bracelets) are being digitized to communicate usage data to a connected Smartphone, which then relays usage data at defined trigger points to a user’s selected online social support network.
This paper emerges from several years of community-based innovation research during which we experienced the tension between the institutional drive for novelty, commercialisation, generalizability, and the specific needs of our community partners. Our aim is to address this tension by first reflecting on if and why digital innovation should play a role in tackling complex societal issues and then suggesting pointers on how this could be done by outlining our approach in the digital-health domain of anxiety management.
Paper to be presented at http://esee2015.org/
Slides presented at ESEE2015 (www.esee2015.org) – 03 July 2015
Slides presented at ESEE2015 (www.esee2015.org) – 03 July 2015
Summary report of SnAPP Future Thinking Workshops (Oct 2016)
Slides from our ‘Materials and Sensors’ workshop and first Clasp Technnology Kitchen dry-run
Slides from Clasp Kick-off meeting and Data Workshop
Consent form for participants who are 18 years of age or over, and with no need of guardian or parental permission
Consent form for participants younger than 18 years of age or in need of parental / guardian consent
Informed consent is a process for obtaining participants permission before taking part to Clasp research. It describes the motivation behind the research and what happens to the data that is collected as part of the research. Only participants that take part of the research (e.g. workshops, activities and etc.) need to fill in the form which we’ll be provided by one of Clasp researchers prior the activity, signed and returned back to the research team member.